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- head 1.2;
- branch ;
- access ;
- symbols sprited:1.2.1;
- locks ; strict;
- comment @ * @;
-
-
- 1.2
- date 88.07.21.10.49.10; author ouster; state Exp;
- branches 1.2.1.1;
- next 1.1;
-
- 1.1
- date 88.06.10.16.23.47; author ouster; state Exp;
- branches ;
- next ;
-
- 1.2.1.1
- date 91.12.02.19.57.20; author kupfer; state Exp;
- branches ;
- next ;
-
-
- desc
- @@
-
-
- 1.2
- log
- @Return the character written, not 0.
- @
- text
- @/*
- * fputc.c --
- *
- * Source code for the "fputc" library procedure.
- *
- * Copyright 1988 Regents of the University of California
- * Permission to use, copy, modify, and distribute this
- * software and its documentation for any purpose and without
- * fee is hereby granted, provided that the above copyright
- * notice appear in all copies. The University of California
- * makes no representations about the suitability of this
- * software for any purpose. It is provided "as is" without
- * express or implied warranty.
- */
-
- #ifndef lint
- static char rcsid[] = "$Header: fputc.c,v 1.1 88/06/10 16:23:47 ouster Exp $ SPRITE (Berkeley)";
- #endif not lint
-
- #include "stdio.h"
-
- /*
- *----------------------------------------------------------------------
- *
- * fputc --
- *
- * This procedure outputs a character onto a stream. It is a
- * procedural version of the putc macro, and also gets
- * called by putc when the output buffer has filled.
- *
- * Results:
- * The return value is EOF if an error occurred while writing
- * to the stream, or if the stream isn't writable. Otherwise
- * it's the value of the character written.
- *
- * Side effects:
- * Characters are buffered up for stream.
- *
- *----------------------------------------------------------------------
- */
-
- int
- fputc(c, stream)
- char c; /* Character to output. */
- register FILE *stream; /* Stream on which to output. */
- {
- if ((stream->status != 0) || !(stream->flags & STDIO_WRITE)) {
- return EOF;
- }
-
- /*
- * This is tricky because of two things:
- * a) The stream could be used both for reading and writing. If
- * the last access was a read access, or if the stream has never
- * been used for writing, "turn the stream around" before doing
- * the write.
- * b) The stream may be unbuffered (want to output each character
- * as it comes). To handle this, call the writeProc as soon
- * as the buffer fills, rather than delaying until a character
- * arrives that doesn't fit.
- * c) Keep the notion of "writeCount" separate from the notion of
- * "all buffer space in use". That way, the stream's I/O mgr
- * can arrange for itself to be called anytime it wants (even if
- * the buffer isn't full) just by making writeCount 1.
- */
-
- if (stream->writeCount == 0) {
- stream->readCount = 0;
- stream->lastAccess = stream->buffer - 1;
- }
-
- stream->writeCount--;
- stream->lastAccess++;
- *(stream->lastAccess) = c;
- if ((c == '\n') && (stream->flags & STDIO_LINEBUF)) {
- (*stream->writeProc)(stream, 1);
- } else if (stream->writeCount <= 0) {
- (*stream->writeProc)(stream, 0);
- }
- if (stream->status != 0) {
- return EOF;
- }
- return (unsigned char) c;
- }
- @
-
-
- 1.2.1.1
- log
- @Initial branch for Sprite server.
- @
- text
- @d17 1
- a17 1
- static char rcsid[] = "$Header: /sprite/src/lib/c/stdio/RCS/fputc.c,v 1.2 88/07/21 10:49:10 ouster Exp $ SPRITE (Berkeley)";
- @
-
-
- 1.1
- log
- @Initial revision
- @
- text
- @d17 1
- a17 1
- static char rcsid[] = "$Header: atoi.c,v 1.1 88/04/28 17:20:23 ouster Exp $ SPRITE (Berkeley)";
- d33 2
- a34 1
- * to the stream, or if the stream isn't writable.
- d83 1
- a83 1
- return 0;
- @
-